Modules

Main characteristics of the different sample pools

SOCIO DEMOGRAPHIC PROFILE

Age, Gender, Sex, Education, Employment, Expertise, …

VIDEOGAME USAGE

Game types, frequency of play, duration, modalities, motivation, …

ESPORTS KNOWLEDGE

General, qualification, perception, level of interest, consumption, …

BRANDS & ESPORTS

MEDIA CONSUMPTION

Unique attributes of each sample of the surveyed individuals.

ESPORTS KNOWLEDGE

Level of practice, variety in participation, viewership, correlation between sports and esports, …

FOCUS on FILM

Interest in film, practical, media & monitoring, consumption, correlation between film and esports, …

FOCUS on MUSIC

Interest in music, practical, media & monitoring, consumption, correlation between music and esports, …

COMPUTER & HARDWARE

FOCUS CATEGORIES

FOCUS GAMES

Additional focus games might be possible depending on the region.

Never miss an update

Get our latest insights, reports and updates straight to your inbox!