Modules
Main characteristics of the different sample pools
SOCIO DEMOGRAPHIC PROFILE
Age, Gender, Sex, Education, Employment, Expertise, …
VIDEOGAME USAGE
Game types, frequency of play, duration, modalities, motivation, …
ESPORTS KNOWLEDGE
General, qualification, perception, level of interest, consumption, …
BRANDS & ESPORTS
- Awareness of esports sponsor brands
- Contribution of known esports devices to brand image
- Credibility and legitimacy of sponsor brands in esports
- Expectations of the players towards the brands
- ...
MEDIA CONSUMPTION
- Type of media
- Modalities
- Frequency
- Availability
- ...
Unique attributes of each sample of the surveyed individuals.
FOCUS on SPORTS
Level of practice, variety in participation, viewership, correlation between sports and esports, …
FOCUS on FILM
Interest in film, practical, media & monitoring, consumption, correlation between film and esports, …
FOCUS on MUSIC
Interest in music, practical, media & monitoring, consumption, correlation between music and esports, …
COMPUTER & HARDWARE
- Purchase habits for computer and hardware
- Awareness of computer & hardware launches
- Preferred computer brands
- ...
Focus Categories | |||
---|---|---|---|
MULTIPLAYER ONLINE BATTLE ARENA | BATTLE ROYALE | SIM RACING | FIRST PERSON SHOOTERS |
FIGHTING GAMES | CARD GAMES | VIRTUAL CYCLING | … |
Focus Games | |||
---|---|---|---|
CALL OF DUTY | FORTNITE | ROCKET LEAGUE | LEGENDS OF RUNETERRA |
CALL OF DUTY: MOBILE | LEAGUE OF LEGENDS | RAINBOW SIX SIEGE | NBA 2K |
CALL OF DUTY: WARZONE | OVERWATCH | BRAWL STARS | STARCRAFT 2 |
CS:GO | VALORANT | TEAMFIGHT TACTICS | WORLD OF WARCRAFT |
DOTA 2 | PUBG | PUBG MOBILE | SMASH BROS |
FIFA | STREET FIGHTER V | … |